Uncle Schmalbert's 2049 Catalog Update
Grilled Cheese Sandwiches
by Howard Lalicker and Wesley Twitchell
Web Posted April 1998
Updated September 02, 2001
Unless otherwise stated, the rules listed below are in effect:
Uncle Albert's Catalog From Hell. Craig Sheeley et al. Steve Jackson Games. 1991. p.147Uncle Schmalbert's Auto Stop and Gunnery Shop 2037 Catalog. Steve Peters. Autoduel Quarterly: The Journal of the American Autoduel Association. Volume 5 Number 1. Steve Jackson Games. Spring 2037 (1987). p.31
After a GCS has been fired, the duelmaster rolls 2d and compares
the result on the dice to the table below.
2. The GCS scores a direct hit on the engine's air intake. The GCS clogs the engine, causing it to stall. The vehicle slows by 20 mph per turn until it stops. To remove the GCS a person without the Mechanic skill will require two hours while a Mechanic will only take 30 minutes. Power plants and gasoline engines are both affected in the same manner.
3. The GCS hits the side targeted and smears over the armor. There must
have been too much preservative in the GCS because it makes the
armor extremely brittle. The next volley of damage on the affected
side will not penetrate the armor however the entire facing of armor will
drop
off the vehicle! For every 10 points of plastic armor dropped place
a debris counter next to the damaged vehicle. For every 20 points of plastic
armor or one point of metal armor place a obstacle counter next to
the damaged vehicle. If there is not any armor on the targeted side the
GCS
destroys an internal component. Do not count any living components
as targets (i.e. Driver or Gunner). For each volatile item destroyed by
a
GCS give the vehicle a Fire Modifier of 4 and Burn Duration of 0.
4. The GCS hits the barrel of a weapon on the targeted vehicle (roll
randomly). The weapon cannot be fired until the GCS is removed. If the
weapon is fired anyway or was being fired when hit by the GCS the weapon
explodes causing 1.5x the amount of damage from one shot of the
weapon to the interior of the vehicle.
5. Splat! The GCS hits the windshield of the targeted vehicle. All occupants of the affected vehicle receive D2 hazards to all firing actions for the next two turns. If the front armor is missing or the target does not have a windshield, the GCS hits the driver in the face. Vehicles with drivers hit by a GCS have their HC lowered by 3 for two turns and their drivers may not perform firing actions for two turns.
6. The GCS lands under a tire causing a D2 hazard.
7. The GCS hits the vehicle and the GCS explodes, covering the vehicle
with little bits of cheese and toasted bread. The GCS must be cleaned off
after the event or a prestige penalty will be applied by the GM.
8-12. The GCS misses and lands randomly somewhere. Use the grenade tables in CWC 2.5, p.36 or Classic Car Wars, pp.34-36 to determine the location.The GCS acts like debris on the arena floor.
13. An extreme paradox is created by the GCS, causing an explosive chain
reaction that results in the destruction of the universe.
Howard Lalicker
Associated Autoduelists of the Inland Empire
Spokane, Washington State
hlalicker@prodigy.net
Wesley Twitchell
Associated Autoduelists of the Inland Empire
Spokane, Washington State
splutch@mailandnews.com