
We're not talking
about chocolates and Barry White music, we're talking about scoring cash
(dollars, greenbacks, dough, bread, dead presidents... blood money). Following
is the scoresheet we use to keep track of our winnings in arena combat:
Obstacles -
$100 x the number marked on the obstacle.
For instance, a pair of ramps might be marked with a "5" ($500). A driver
who completes a jump earns $1000. Half a jump is worth $500 should the
driver survive.
Incapacitate An
Opposing Vehicle - $2000
This means the vehicle must be unable to steer or maintain/increase its
speed. This is usually accomplished by destroying at least two wheels or
the vehicle's engine/power plant. This does not mean that the vehicle's
weapons have to be disabled or its driver killed.
Kill Opposing Driver
- $2000
Only if the driver is still in a vehicle. Once out of the vehicle a "driver"
becomes a "pedestrian".
Kill Opposing Gunner/Passenger
- $1000 each
Like drivers, "gunners" and "passengers" become "pedestrians" upon exiting
the vehicle.
Shoot Pedestrian
- $1000
Pedestrians are much harder to target than vehicles, and a driver/gunner
who does so deserves credit. Even so, the crowd prefers a spectacle - which
is why you can make more by...
Running Over A
Pedestrian - $2500
Sure, running 'em down is more hazardous and more difficult than blowing
them to bits, but the crowd loves it.
Running Over A
Dead Pedestrian - +$100
Challenging? Hardly. The first driver to run over an already-dead pedestrian
gets a whopping $100. The second vehicle to run over the same poor slob
gets $200. The sixteenth vehicle would earn $1600, etc. Drivers
who earn money this way are referred to as "buzzards".
Each Full Inch
(15 scale feet) Traveled On Foot - $250
Just because your vehicle is trashed doesn't mean you can't keep earning
money, and we've seen more than one nimble-footed moron sprint his way
to big prize money.
Pedestrian Incapacitates
Opposing Vehicle - $5000
While the fans just love the old "David & Goliath" routine,
"David" had better be packing a double barrel gyroslugger with laser targeting
scope. If so, he can earn the biggest single payoff available. If not,
"Goliath" should see "Running Over A Pedestrian" (above).
Pedestrian Obtains
Usable Vehicle - $500
Profitable or not, jaywalking in the arena can get you killed. That's when
you might feel inclined to "borrow" someone else's car. Sure, the driver
side armor might be gone and it could probably use a good cleaning, but
beggars can't be choosers. To qualify, a vehicle must be able to accelerate
and steer.
Pedestrian Occupies
Turret - $500
Some arena managers have hearts of gold. These humanitarians provide armored
turrets into which a pedestrian can scurry for cover. Most of these turrets
are equipped with weapons so that pedestrians can attempt to increase their
winnings.
Destroy Occupied
Turret - $1000
That fraidycat pedestrian got to a turret before you could decorate your
hood with him. That mean he owes you $$$. All you have to do is huff and
puff and blow his house down for an easy grand. Note: This payoff is for
the occupied turret only. There is an additional payoff for killing the
pedestrian (see listings above).
Each Full Second
at 70+ m.p.h. - $500
In an arena you can run out of room fast. For those willing to take the
chance, high speed can equal high stakes.
Each Full Second
at 100+ m.p.h. - $750
Even the biggest arena feels pretty small when you're doing 100 m.p.h.
Sure, the money is good but hit one oil slick and you'll be barrel-rolling
for a month.
